And, THAT is well worth the cost.īut, perhaps the most compelling reason for sticking with MOI3D is just how fast we can complete 3D printing projects. We have plenty of headroom to grow our skills. While we may never reach the level of competence of the person that created the car, as demonstrated in the above video, MOI3D can go as far as we can achieve. Now, I don't believe any of our students (or teachers, including me) have reached this level of sophistication but, it is a really quick demonstration of how far one can go with using MOI3D. MOI3D, on the other hand, is VERY powerful. But, quickly become difficult when trying to accomplish complex designs. Many "free" applications are designed to be easy entry level solutions. Even though we might not have reached a formal lesson on that function, they can easily walk themselves through it using the prompts to help them. This not only makes it easy to learn but, allows students to forge ahead fearlessly. One of the things that makes this possible is that MOI3D provides instant interactive help via prompts specific to each noun or verb the student is trying to use. Her younger sister, who spoke excellent English, had to translate everything. This is a design by a female student, having just 2 weeks of lessons ( 3 hours per day), from Afghanistan that spoke very little English. Yet, they are quickly able to accomplish some very complex designs. The bottom line is that NO students have more than 32 lessons of MOI3D instruction.
Only the students on the autistic-spectrum at Phillips schools have more than 5 months of instruction in MOI3D."Easy" in the context in which we work would be useless if MOI3D weren't also "Quick" to learn. The interface lends itself to our " Noun" and " Verb" approach to learning MOI3D. In the hundreds of students we've served, we have not had a single one that could not quickly grasp the interfacc and be designing in no time. The faster they can go from vision to concrete reality the better. We need an interface that very quickly gets out of the way so the students can get on with design and printing. Sites using YouthQuests' 3D Thinklink Lab curriculum teach at-risk young people of a wide range of ages and very short attention spans. And yet, we stick with Moment of Inspiration.
We have evaluated every free 3D design application we come across.
We all know the expression, "Put your money where your mouth is" and we have done just that. The rest of the time was building the base models with which to test the task operation. The actual task took little more than 15 seconds. It took just under 4 minutes from scratch. But, I decided to see how long it would take me to accomplish his task in MOI3D. I wasn't a lot of help to him, since I'd long ago switched to MOI3D. I had created some Cubify Invent/Design tutorials many years ago that had introduced him to the product and though he had become very proficient, he still ran in a wall on the task he was trying to accomplish.
The second was an email from a Cubify Design user asking me how to accomplish a task which had him stumped. The first, as I related was the purchase of 6 more MOI3D licenses. Two events, today, prompted me to write this post. As I purchased the first licenses for 2018, it dawned on me that since 2013 we have purchased over 220 licenses for our 3D ThinkLink Lab initiative. It's my job to purchase Moment of Inspiration licenses used by our 3D ThinkLink Lab, training sites, mentors and teachers. As a not-for-profit, we have to account for all of our assets and purchases.